A name for the kind of work we do at OpenCraft

I agree that one of the key elements is the asynchronicity.

Another one is the fact that it’s organized asynchronicity with workflows, defining clear responsibilities and expectations. “Let’s handle everything via email” is also async, but it’s a mess – the “hyperactive hive mind” described by Cal Newport, and is also quite opposite to what we are doing.

So, maybe Async Workflows methodology?

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